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MODERN C++ · PYTHON · TYPESCRIPT · REAL-TIME SYSTEMSPARALLEL COMPUTING · AI/ML · XR/VR · TELEROBOTICS

Software Engineer turning complex ideas into reliable systems.

I build high-performance software with modern C++, Python, and TypeScript across real-time and parallel systems, applied AI/ML, immersive XR/VR, and ROS 2-based telerobotics.

FOCUS

Engineering focus

I work across modern C++, Python, TypeScript system-level software and real-time applications, with a strong focus on concurrent programming, performance optimization and maintainable architecture. My broader experience includes AI/ML, XR/VR, parallel computing and ROS 2-based telerobotics.

CAPABILITIES

TECHNICAL_DOMAINS

Capabilities

Focused areas across modern C++, Python, TypeScript real-time systems, parallel computing, AI/ML, XR/VR, telerobotics, and 3D environments.

01

Software Engineering

Structured development with maintainable architecture, algorithms, testing, and reliable technical execution for production-oriented systems.

02

Modern C++, Python & Real-Time Systems

Modern C++ and Python development for concurrent, performance-oriented, and real-time software running across Linux and Windows environments.

03

JavaScript, TypeScript, React & Node.js

Full-stack web development with TypeScript, React, and Node.js, focused on responsive interfaces, API integration, maintainable architecture, and production-oriented applications.

04

Parallel Computing

Multithreaded, parallel, and performance-oriented programming in C/C++ for computationally demanding workloads.

05

AI / Machine Learning

Applied machine learning, including data preprocessing, model training, evaluation, and practical software prototypes using Python and modern ML frameworks.

06

XR/VR Development

Immersive applications and interaction systems in Unity and Unreal Engine, with cross-platform XR/VR workflows and real-time 3D environments.

07

Telerobotics / ROS 2

ROS 2-based robotics software involving node architecture, distributed communication, simulation, and remote-control workflows.

08

3D Systems

Real-time 3D environments, visualization, and interactive scenes for XR/VR, simulation, and technical presentation.

STACK_INDEX

Core stack

CORE_STACK_INDEX

19 technologies

GIS / WGS84XR / VRUnity / Unreal EngineAI / Machine LearningGitPythonJavaScriptTypeScriptReactNode.jsCMakeModern C++LinuxMultithreadingReal-Time SystemsTCP/IP NetworkingPerformance OptimizationParallel ComputingROS 2 / TeleroboticsGIS / WGS84XR / VRUnity / Unreal EngineAI / Machine LearningGitPythonJavaScriptTypeScriptReactNode.jsCMakeModern C++LinuxMultithreadingReal-Time SystemsTCP/IP NetworkingPerformance OptimizationParallel ComputingROS 2 / Telerobotics
SELECTED WORK

FEATURED

Featured work

Selected work across modern C++, Python, and TypeScript, real-time and parallel systems, AI/ML, XR/VR, telerobotics, and 3D environments.

FEATURED_WORK

AskDocs v2

Full-stack RAG platform for querying PDF collections with source-grounded AI answers and page-level citations.

TECH_STACK

RAGOpenAIpgvectorNestJSNext.js+16 more
Explore project

FEATURED_WORK

AeroTrack — Real-Time Airspace Monitoring

A real-time airspace monitoring platform for live aircraft tracking, geospatial analysis, persistent history and operational visualization.

TECH_STACK

C++20PythonAir Traffic Management (ATM)ADS-BAerospace+20 more
Explore project

FEATURED_WORK

Parallel 3D Voxel Pattern Matching v2

High-performance 3D CT voxel pattern matching with optimized sequential, POSIX Threads and MPI implementations.

TECH_STACK

CC++17POSIX ThreadsMPIAlgorithm Optimization+11 more
Explore project